What is Sketch?

Sketch is a digital design tool primarily used for UI/UX design, wireframing, prototyping, and creating visual assets for websites and mobile applications.

It’s widely used by designers to craft user interfaces, icons, and high-fidelity mockups.

Here are some key features of Sketch:

  • Vector-Based: Designs are scalable and resolution-independent, perfect for responsive web and mobile design.
  • Artboards: Allows you to create multiple screen layouts within a single document.
  • Symbols: Reusable design elements that help maintain consistency across screens and components.
  • Prototyping: Built-in tools for linking screens and creating simple interactive prototypes.
  • Plugins & Integrations: A strong community of third-party plugins for enhanced functionality (e.g., version control, animation, design systems).
  • Collaboration: Sketch for Teams enables cloud-based collaboration, commenting, and sharing.

Platform: Sketch is a macOS-exclusive application, so it only runs on Apple computers.

A comparison between Sketch, Figma and Adobe XD.

Here’s a comparison between Sketch, Figma, and Adobe XD, the three major UI/UX design tools:

1. Platform Compatibility

ToolPlatform
SketchmacOS only
FigmaWeb-based (works on Windows, macOS, Linux)
Adobe XDWindows & macOS

2. Collaboration

ToolCollaboration Features
SketchGood with Sketch for Teams + Sketch Cloud, but not real-time by default.
FigmaBest-in-class real-time collaboration (like Google Docs).
Adobe XDDecent collaboration with Coediting and Share for Review, but not as fluid as Figma.

3. Performance & Usability

ToolPerformance & UI
SketchLightweight and fast on Mac, great for offline use.
FigmaRuns in browser or desktop app; very responsive; no installation needed.
Adobe XDFast and smooth; deeper integration with Adobe Creative Cloud.

4. Design Systems & Components

ToolDesign System Support
SketchStrong with Symbols, Shared Libraries.
FigmaExcellent with Components, Variants, and Team Libraries.
Adobe XDGood with Components and Design Systems, but less flexible than Figma.

5. Prototyping & Developer Handoff

ToolPrototyping & Handoff
SketchBasic prototyping; needs plugins (like Zeplin) for developer handoff.
FigmaBuilt-in prototyping and handoff with code snippets and design specs.
Adobe XDGood prototyping; auto-animations and voice interactions; direct sharing for devs.

6. Plugins & Ecosystem

ToolPlugins
SketchMassive plugin ecosystem (since it’s been around longer).
FigmaRapidly growing plugin ecosystem, more modern.
Adobe XDFewer plugins, but improving.

7. Pricing (as of now)

ToolPricing
SketchPaid app (one-time + optional subscription for cloud features).
FigmaFree for individuals; paid for teams/pro features.
Adobe XDFree starter plan; paid tiers for full features.

When to Use Each?

  • Use Sketch if: you’re a Mac user, love native performance, and already in an Apple-heavy design environment.
  • Use Figma if: you want best-in-class collaboration, cross-platform support, and easy team handoff.
  • Use Adobe XD if: you’re deep in the Adobe ecosystem or need more advanced prototyping animations.

What is the best app for working on a mobile app design in a team using both Mac and Windows with real time collaboration and has a free option?

Based on your needs:

  • Mobile app design.
  • Team collaboration.
  • Cross-platform (Mac & Windows).
  • Real-time collaboration.
  • Free option.

The best app is:

Figma

Why Figma is the Best Fit:

FeatureWhy It Works for You
Web-basedWorks on Mac, Windows, Linux – no installation required.
Real-time collaborationTeam members can design together live (like Google Docs for design).
Cross-platformNo OS restrictions. Runs in any browser or as a desktop app.
Mobile app designPerfect for UI/UX, supports frames, constraints, and prototyping.
Free planFree tier supports up to 3 Figma files and unlimited collaborators – ideal for small teams or early-stage projects.
Built-in prototyping & developer handoffNo need for extra tools. Devs can inspect designs and get CSS/Swift/Android code directly.
  • Access to Figma Community: Tons of free UI kits, icon sets, mobile templates.
  • Mobile app (Figma Mirror) lets you preview your designs on your phone instantly.

Runner-up: Penpot (open-source, cross-platform, collaborative) — but not as mature or polished as Figma.

How do I setup Figma?

Here is a quick setup guide to get your team rolling with Figma for mobile app design:

Figma Quick Setup Guide (for Teams)

1. Sign Up & Create a Team

  • Go to figma.com and sign up (free plan is enough to start).
  • Once signed in, click “Create New Team” (left sidebar).
  • Name your team and invite collaborators by email.

2. Create a New Project

  • Inside your new team, click “New Project”.
  • Name it something like “Mobile App v1”.

    3. Create Your First Design File
  • Click “New File” within the project.
  • This opens the Figma editor.

4. Set Up for Mobile App Design

  • Use Rectangle (R), Text (T), and other tools to start building UI components.
  • Use the Frame Tool (F) to add device-sized frames:
    • In the right panel, select from presets like iPhone 16, Pixel 9, etc.

5. Use Components & Styles

  • Create reusable components (buttons, nav bars, etc.) by selecting elements and hitting Cmd/Ctrl + Alt + K.
  • Set up Styles for text, colors, shadows for consistency.

6. Real-Time Collaboration

  • Your teammates can join the file instantly, see your cursor, and design alongside you.
  • Use Comment Mode (top-right) to leave feedback.

7. Prototyping

  • Switch to the Prototype tab (top right).
  • Drag blue circles to link frames/screens.
  • Add interactions like “on tap → navigate to next screen”.

8. Share with Developers

  • Click “Share” in the top-right corner.
  • Set permissions to “Can view”.
  • Devs can inspect layers and copy CSS, iOS (Swift), or Android code.

9. Preview on Mobile

  • Download Figma Mirror App (iOS or Android).
  • Log in with your Figma account.
  • View your designs live on your phone.

Optional: Use a Starter UI Kit

  • Go to Figma Community
  • Search for “Mobile UI Kit” or “Material Design Kit”.
  • Duplicate the file to your project and customize it